Editor’s Note: This is a new feature I’m starting in which I give judgments on games that I’ve played for only a couple of hours. While this idea may seem similar to first impressions or previews, it’s definitely not. Why? Because I said so.
Anyway, a game is meant to grab the player within the first couple of hours of play and keep them hooked until its conclusion, right? So, I’m here with little anecdotes and impressions of my first few hours of play to tell you, my faithful readers, whether or not a game has done so. Now for the disclaimer: these are not reviews and are not meant to be taken as such. They are merely my opinions on the first couple hours of play and nothing more. Now, enough of the explanations. Let’s get into the meat of this article.
Over the previous weekend, Stardock, the developer of Sins of a Solar Empire, had a nice sale on the game through their Impulse Digital Download service, for only $3.99 plus tax. Since I passed on this back when it released back in 2008 and having more than a passing interest in the real time strategy genre, I decided to buy it. The way I figured, if I played it once and never played it again, I only wasted 4 bucks. Thankfully though, I have been enjoying my time with the game thus far.







